Initializes the writer.
Optional
options: IWriterOptions = {}Additional writer options.
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accessorProtected
activeProtected
baseProtected
bufferProtected
bufferProtected
bufferProtected
bufferProtected
manifestProtected
meshProtected
optionsProtected
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statsProtected
addProtected
addProtected
addProtected
computeProtected
computeProtected
computeProtected
computeProtected
computeProtected
computeProtected
createProtected
createProtected
createProtected
createProtected
createProtected
createProtected
createProtected
createProtected
createProtected
postprocessProtected
resetProtected
serialize
Utility class for serializing parsed 3D content to local file system as glTF (2.0).